Look What They Built — Issue #2

One builder funded on Kickstarter in under 8 days. One is racing to ship his game before he becomes a father in December. One built his with his kids, because they kept putting the controller down. Six people, six things that did not exist a few months ago. Here is what they built.

brain·hower

brain·hower turns an overwhelming mental to-do list into a clear priority matrix in about two minutes. You dump every task on your mind, then drag each one into an Eisenhower grid. It is free, needs no account, and nothing leaves your browser. Yassine built it because he freezes instead of starting when he gets overwhelmed, and a flat list never told him what actually mattered. Launched July 9, it pulled around 60 visitors across 11 countries in the first day, with early users calling it simple and practical and already asking for reminders and AI prioritization, which is shaping a paid Pro tier.

Built with Cloudflare, Formspree, Claude Code, and LottieFiles.

💰 Open to funding (maybe)

Insigo's Dreams

Insigo's Dreams is a mixed-media video game built around a Wonderland that constantly reinvents its visuals to stay fun and surprising. Violet wanted a game that never lets its look go stale, so every stretch of it changes how it plays and how it feels. It is a paid title on Steam, and the proof it resonates: the Kickstarter funded in under 8 days.

💰 Open to funding

KeikoAI

KeikoAI helps busy people track moods, moments, and reflections so they understand themselves better over time. Ria built it because journaling can feel intimidating and mood trackers can feel shallow, so Keiko gives reflection prompts based on your own entries instead of a blank page. It is a calmer, lighter way to notice patterns and check in honestly with yourself, free to try on the App Store.

Built with RevenueCat.

💰 Open to funding (maybe)

MMOS: MMO Simulator

MMOS is SimCity meets World of Warcraft with a pinch of RollerCoaster Tycoon. It is a top down living-world management sim where every subscriber is a simulated player with their own goals, and your job is to build a world worth playing. There is a free trial on Steam now, with paid Early Access aimed at early December and 1000+ wishlists via Next Fest. Bmo also becomes a father in mid December, so as he sees it, he will have a success story by the end of the year either way.

🚫 Not open to funding

Chessmate

Chessmate is an iPhone app that teaches chess openings one position at a time and brings missed moves back for review. Wooyeong loved chess but kept coming out of the opening in a worse spot, making the middle game harder than it needed to be, so he built guided practice he could actually remember mid-game. It is free to try with a paid unlock, and shipping the first solo iOS version was the milestone, backed by a source-checked process for opening names and move orders.

Built with Expo, RevenueCat, chess.js, plus Codex and Claude Code.

🚫 Not open to funding

Star Fable

Star Fable is a magical top down adventure where every wish was granted with a twist, and you puzzle through 5 dungeons fixing the ones you can. Adam built it with his kids after watching them put down the controller during his favorite classics, aiming to bridge Roblox kids and grizzled gamers. After 4 years of development the team just hit 100 wishlists and 100 followers, with a demo planned for August ahead of the paid release.

💰 Open to funding (maybe)

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