Into the Crypt
A card based dungeon crawler with 7,000 people already lined up
Ivan Pilipos wanted a first person dungeon crawler where you slay enemies and pick locks using cards instead of combos. The idea sat in his head for years before he finally built it.
Since launching in late March, Into the Crypt has racked up 7,000 wishlists on Steam. That kind of number doesn't happen by accident. It happens when people see something and immediately want it. You'll be able to grab it as a paid release once it's out, and Ivan is open to funding conversations. Follow along on X.

Human Hub App
9 paying users before launch day was even over
Melanie Chhuan had friends scattered across the globe and every tool imaginable to "stay in touch." Contacts apps. Notes apps. Notion. Calendars. None of them actually remembered anything for her.
So she built the one that does.
She launched from Phnom Penh on June 12, backed by an existing 25K follower Instagram audience, and picked up 9 lifetime subscribers within hours. She built the whole thing in Swift and SwiftUI with Claude Code, running on Supabase with RevenueCat handling subscriptions. One week in, users were already calling it a godsend. Her next target: 1,000 downloads and $1K MRR, in six weeks flat. You can try it for free, with more advanced features if you decide to upgrade, and she's open to funding conversations. Follow her on Instagram.

Factory Default
The solo passion project that landed a legendary publisher
Chett Fitzgerald set out to build something rare: a game about global supply chains with zero combat and zero stress, just the quiet satisfaction of moving goods around the world and watching an economy come alive. He built it solo in Godot, with Blender for the art.
Here's the part that should make every solo dev pay attention. MicroProse, the studio behind Civilization and X-COM, is now publishing Factory Default. You'll be able to pick it up as a one-time purchase, and he's not looking for funding right now. Follow the build on YouTube.

Fugte
Built between naps. Funded by a total stranger.
Mary Hill kept running into the same wall: AI or a developer hands you working code, but if you're not technical, you're stuck begging for every small change. A new color. A different headline. A longtime Shopify and full stack developer herself, she built Fugte with Claude Code to fix that, turning AI generated or dev built code into editable widgets you can drop straight into Shopify, WordPress, Notion, or Canva.
She launched it as WebDIY.com and landed her first paying customer within the first week, all while raising a 2 year old and building one intentional hour at a time. You can start using it for free, with paid plans available if you need more, and she's open to funding conversations. Connect with her on LinkedIn.

K3NGS
Raised $1.5M once. Now building solo, just because he loves it.
Some builders are chasing their first big win. This one already had one: 25 years in game development and a past raise of $1.5M. Now he's back to basics, building small and solo, purely for the love of the craft.
K3NGS partners with real card artists to bring collectible worthy artwork into a strategic card battler where your deck actually evolves as you play. You can jump in and play it for free, and he's open to funding conversations. Follow along on X.

CodeHalo
"Someone I don't know paid for something I built."
Jun noticed that AI code review tools kept missing real vulnerabilities, even after multiple passes. So he built CodeHalo to catch what the others don't.
The traction is early, and he's not hiding that. 3 real users. 2 free scans. 1 paid conversion. But one of those users sent him this, unprompted:
"I actually appreciated the program you created and analysis. Saved my bacon, had no idea that was a ticking time bomb."
That single message is the moment every builder is chasing. You can try it for free, then move to a paid plan if it fits, and he's open to funding conversations. Follow him on X.
Voyage Health
160 people who finally understand their own bodies
Anish Cheekati kept watching people fall down internet rabbit holes trying to decode their own symptoms, or lean on AI tools built to give an answer instead of the right one. Voyage Health helps patients actually understand what's happening in their bodies and walk into the doctor's office prepared instead of panicked.
One week after launch: 160 users and climbing. It's free to use, and he's open to funding conversations. Connect with him on LinkedIn.

Scout Corner: Get eyes on your deck
Jack Gierlich is a scout at LVLUp VC. He reviews decks, gives honest feedback, and refers promising builds to LVLUp's funding partners. If you want a second set of experienced eyes, or a real shot at funding, this is worth a message.
That's issue No. 1.
This isn't just for brand new projects. Whether you launched last week or you've been at it for years and finally hit a milestone worth sharing, we want to hear it. Early wins, hard-fought comebacks, the thing you almost gave up on but didn't. It all counts
for a shot at the next issue.
And if this is the first time you're seeing this newsletter
so you don't miss who's next.

